Monday, October 09, 2006

The report -Technology in Schools: What the Research Says

From "learning is messy" blog:

The report - Technology in Schools: What the Research Says
discusses many valuable approaches including: Social networking, Gaming Interactive Whiteboards, PDA’s, and 1:1 learning initiatives. When discussing social networking the report states:

“Educators are finding that reflective dialog augments learning. Social networking accelerates learning and is facilitated by technology. Students are highly motivated to communicate via technology be it text messaging, email, instant messaging, talking, or videoconferencing. Social networking via technology can connect students to a broad range of interactivity that sharpens and extends thinking and piques intellectual curiosity.”

About Gaming:

“The power behind games is in the concentrated attention of the user to an environment that continuously reinforces knowledge, scaffolds learning, provides leveled, appropriate challenges, and provides context to the learning of content.”

This report is not about saying that tech is the magic bullet – it makes the point that:

“Researchers find that extracting the full learning return from a technology investment requires much more than the mere introduction of technology with software and web resources aligned with the curriculum. It requires the triangulation of content, sound principles of learning, and high-quality teaching—all of which must be aligned with assessment and accountability.”

And:

“…it is an enabling force behind globalization, knowledge work, and entrepreneurship, and thus students must understand the role it plays in transforming political, social, cultural, civic, and economic systems around the world.”

Technology in Schools: What the Research Says – is downloadable as an 18 page PDF file including 2 pages of research citations.

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